Adventure Catalogue
Every BTFL Adventure asks children to interview, build, decide, contribute, and reflect.
What an Adventure looks like
No Adventures match those filters — try a different combination.
Children study how nature solves problems — from ant colonies to spider silk — and apply the same principles to real design challenges. Learning from 3.8 billion years of R&D.
Half-day · 3–4 hrsSource an idea, validate it with real people, build a prototype, and pitch to a panel. The feedback is unfiltered. So is the learning when the panel asks a question you didn't prepare for.
Full dayForest exploration, deliberate discomfort, and decisions made without a safety net. Children discover that resilience isn't a feeling — it's a practice that compounds over time.
Full dayStructured practice presenting ideas to a real, unfamiliar audience — with feedback after each round. Not performance training. The skill of knowing what you mean and saying it clearly.
Half-day · 3–4 hrsSolve a complex problem with limited resources and a ticking clock. Roles shift, plans collapse, and the group must adapt in real time. That's not a side effect — it's the whole point.
Half-day · 3–4 hrsA real brief, real materials, and real constraints. Children design and build something from scratch — then explain why every decision was made. The process matters as much as the outcome.
Half-day · 3–4 hrsEvery choice has trade-offs. Every trade-off has consequences. A structured simulation where children learn to think several moves ahead — and sit with the outcomes of their decisions.
Half-day · 3–4 hrsNavigate Singapore's infrastructure using only a map, a brief, and a team. Decision-making under pressure with real consequences — including the ones that come when the group disagrees.
2 daysThree days. One complete cycle: find a problem worth solving, build something real, get it in front of people, and present what you'd do differently. The full experience of making something new.
3-day intensiveThe progression system
The Passport is the physical document each child receives at Basecamp. Inside it: the founders' opening Field Notes, the Route for the months ahead, and a Stamp recorded from every Adventure along the way.
The Passport is built to last. Pages fill. Stamps accumulate. At each Waypoint, the founders refresh it with what's changed. It is a slow document — a long-form record of who a child is becoming, in the founders' words, with the child's own work alongside.
Membership
After the Pilot, BTFL runs as a monthly membership at S$280/month — 100 credits to spend however you like across BTFL Adventures. Basecamp is S$320 one-time. The first twelve children join the full six-month expedition — Basecamp plus membership — for S$600 bundled.
Ready to start?
BTFL opens to its first twelve children — by application — at a founding rate. Read the full Pilot page to learn what we're building, then apply if it's a fit.